Approved Oct 14, 2002
Definitions:
Individual Average-total of scores of all matches fired divided by the number of matches fired without rounding. Last year’s ending average will remain in the calculation for the first match only.
Average for most improved shooter-same as above except rounded up to the nearest whole number.
Handicaps-will be 100% of the difference between a shooter’s individual average score without rounding and 300 rounded down.
New Shooter-one who has never shot in the Adirondack Foothills Pistol League (AFPL) or who has not shot in the AFPL for the previous two (2) years.
Senior-any shooter who reaches the age of 60 by the start of the new shooting season.
Scratch Score-as defined by the current NRA rulebook for a 3-stage Gallery Course.
Handicap Score-is the scratch score plus the calculated handicap as defined above.
Shooter classification-Sum of all scores divided by the number of ten (10) shot strings fired. This is determined by summing all scores shot for the season and dividing by the number of weeks shot multiplied by three (3), i.e. ((week 1+week 2+week 3…)/weeks shot X 3) rounded to two (2) places.
High Master 97.00-100 Master 95.00-96.99
Expert 90.00-94.99 Sharpshooter 85.00-89.99
Marksman 84.99 and below
Range Safety is our primary concern. All teams are encouraged to post range rules in a conspicuous place at their respective ranges. Range safety rules shall be reviewed at least annually. To reduce lead exposure to shooters please adhere to the following guidelines: shooters are encouraged to wash hands and face thoroughly after shooting; do not sweep floors dry; rotate the clean-up duties among shooters to reduce individual exposure.
All shooters will follow the golden rules of firearms handling as described in the NRA Pistol Rulebook. The range officer has the right to remove any shooter from the line who does not follow these and all other safety and behavior rules. The shooter so removed will be disqualified from that weeks’ match. If a shooter is disqualified, both captains participating in that match will inform the League Officers within 2 days.
In each match year each team competes against each of the other teams
twice for a total of 14 matches.
SCORING-At each match the teams present will try to have two (2) scorers at the table at all times. When targets are scored, each target should be scored by both teams’ scorers to the best of these people’s abilities. The person who shot that score may go over his/her target when he/she comes off the line. It will be the league member’s responsibility to double check scores on the target. If there is a problem with the score then according to league rules that person will put up one (1) dollar. The target’s score will then be decided upon by the captain from each team and a range officer from the club hosting the match. If the challenge is decided in favor of the shooter the dollar will be returned. If it goes against the shooter the dollar will be added to the league treasury. The use of overlays and lights and magnifying devices will be the primary scoring tools. The use of a plug will only be used during a challenge.
FORFEITS-In the event that a team fails to show up for a match by 8:30 p.m. without first giving 24-hour prior notice, the match will be forfeited. Scores fired that night by the team present will be credited and considered official for the purpose of determining league awards and such. The usual range fees will be collected from the shooters.
POSTPONMENTS- The match may be postponed to a later date by the mutual agreement of the two (2) clubs.
In the case of a tie between teams for League First Place Scratch Team, a shoot-off at a neutral range decided upon by the respective team captains will be necessary. The respective team captains will select the scorers. To break a League First Place Handicap Team tie compare year-end total team handicap scores when the teams shot head-to-head. If still tied then compare total x-count to determine the winner.
League dues are $2.00 per match per person.
All matches begin at 8:00 PM. If the last relay of the match is on the line and it is after 9 PM and there is/are empty position(s) on the line then there will be no further relays. Anyone coming in after this last relay has begun will not be able to participate in the match.
Scratch & handicap team scores-Each weekly match is worth a total of two (2) points, one (1) each for winning scratch and handicap team aggregates. To determine the winning scratch and handicap team aggregates during a league match each team will compare their respective scratch and handicap team aggregates. The scratch team aggregate will consist of the aggregate of the five (5) highest scratch scores fired by individuals on each team. The handicap team aggregate will consist of the aggregate of the five (5) highest handicap scores for each team. If a team has less than five (5) shooters, then a maximum of two (2) ghost people will be allowed. Ghost people will be allowed 200 points with no handicap
All new shooters must shoot a scratch score their first match, that is, their handicap for the first match will be zero. This score will be used to decide their handicap for the next match. A new shooter’s class for the year will be determined after firing six (6) matches.
Most improved scores will be the comparison between last year’s ending average and this year’s ending average. A shooter must fire a minimum of one half of the total number of matches scheduled for the year to qualify for this award. New shooters are not eligible for most improved shooter awards.
To qualify for any award, a shooter must fire at least half of the matches scheduled
for the year.
Shooters will compete in the same class that they finished in the previous year. If they improve enough to move up a class they will move up next season to that class. A shooter may not move down in classification unless and if the shooter is out of the league for two (2) or more years. They will then be considered a new shooter and all new shooter rules will apply.
Weekly individual tie breaking-If two (2) or more individuals have the same score total, then the person with the higher X-count will be ranked higher than the other(s). If they are still tied, then tie breaking shall be done by per the current NRA rulebook.
Weekly team tie breaking-If the two (2) teams are tied, then add the X-count of the five (5) people on each team. Compare these totals. The team with the higher X-count shall be the winner. If the teams are still tied, then current NRA rules apply.
If weekly match scratch or handicap team scores are within ten (10) points the league secretary will check for math errors and notify the respective team secretaries involved of errors if and only if it effects the outcome of the match(s). The involved teams will then have one (1) week to settle the issue among themselves. If they cannot settle the issue then the league president will appoint three (3) neutral team leaders to mediate. The mediators will have one (1) week from the time the issue is presented to them to render a decision. All decisions so rendered are final.
Banquet guidelines-Each team in succession will have the responsibility of hosting the annual banquet and awards ceremony. The rotation will be in descending, alphabetical order. The banquet location and approximate per person cost will be presented to the membership at the mid-season handicap match by the host team. The responsibility for the distribution of excess funds over and above normal league expenses including the banquet at the end of the shooting year will be determined by the team hosting that year’s banquet. A balance of approximately $100 will remain in the treasury and be carried over to the next year.